Lead Game Engineer

Date PostedMay 21, 2026LocationShibuya, Tokyo, JapanCompanyFellowship co.,ltd.SalaryJPY 4000K - JPY 5500KTypeit (pc, web, unix) - game development engineer it (embedded software, control systems) - software architecture it (pc, web, unix) - business application se

Job Summary

This position involves the design, development, and operation of multi-device and VR games using cutting-edge technologies like Unity and generative AI. The role focuses on technical leadership, performance optimization, and implementing CI automation within a dynamic game development environment. Candidates will work on projects spanning mobile, console, and PC platforms while contributing to team growth and technical strategy.

Responsibilities

  • Design, develop, and operate games across mobile, console, and VR
  • Build automation and debugging tools
  • Conduct code reviews and performance optimization
  • Coordinate with cross-functional teams

Required Skills

  • Unity or C++ development (3-5+ years)
  • Server integration (DB, SQL, API)
  • Performance tuning and rendering optimization
  • Proficiency in CI automation and AI tools
  • Japanese N2 business level

Job Details

Job Description: * Design, development, testing, and operation of games for mobile, console, PC, VR headsets, etc. * Development of tools (operation, debugging, automation tools, etc.) * Optimization such as code review and refactoring * Coordination with other sections and external staff Tools Used: * Game Engine: Unity * Editor: JetBrains Rider, Visual Studio, Cursor, etc. You can use the editor you are most familiar with. * AI Assistant: Development is possible using generative AI such as ChatGPT, Claude, and Gemini. * Version Control: Git * Communication Tools: Chatwork, Google Workspace Work Image After Joining: * First 6 Months: Understand the program of your assigned section in an existing project and tackle specific tasks. Assignments will be rotated to assess suitability and develop skills in unfamiliar areas. * 1 Year: Opportunity to take on leadership roles in small teams or as a sub-leader under the support of a leader for multi-engineer projects. * 3-5 Years: Engage in practical work, goal setting, and departmental research projects to prepare for a lead engineer role. Working Hours: * 10:00-19:00 (Break time 12:00-13:00) Monday-Friday Job Requirements: Required Skills: * Practical experience in game development using Unity or C++ (3-5 years or more is a guideline) * Practical experience in in-game development and server integration (DB, SQL, API logic, etc.) * Experience in performance tuning (memory measurement, rendering optimization, etc.) * Experience in quality improvement through code review and refactoring Desirable Skills: * Experience in tool development using CI automation tools such as Jenkins and Unity Editor extensions * Experience in creating master data converters and structural design * Experience in creating shaders and optimizing rendering * Experience in proactively using AI to solve technical challenges in business operations Japanese Level: Business Level (JLPT Level 2 or N2) Salary & Benefits: * Comprehensive social insurance coverage * Full reimbursement of transportation expenses * Monthly income example: ¥400,000 - ¥536,000 (Based on 8 hours/day and 20 working days/month) * Overtime pay provided Holidays: * Complete two-day weekend (Saturday, Sunday, and public holidays) * Paid leave Contract Period: * Temporary employee (Fixed term)